Mortal Kombat: Special Forces | |
---|---|
Developer(s) | Midway Games |
Publisher(s) | Midway Games |
Director(s) | John Walsh |
Producer(s) | Michael Gottlieb |
Programmer(s) | John Walsh Jonathan Murfey Daniel Markham |
Artist(s) | Richard Ho Carlos Pesina Herman Sanchez |
Composer(s) | Dan Forden |
Series | Mortal Kombat |
Platform(s) | PlayStation |
Release | |
Genre(s) | Action-adventure, beat 'em up |
Mode(s) | Single-player |
Mortal Kombat: Special Forces is a 2000 action-adventure beat 'em up video game developed and published by Midway for the PlayStation in 2000. A spin-off of the Mortal Kombat franchise, it is the second installment to not be a fighting game and the first 3D spin-off. Set before the first game Mortal Kombat, players control Jax as he pursues criminal leader Kano and his gang.
Special Forces endured a difficult development due to series co-creator John Tobias and other staff members leaving Midway before the game was completed. The departure of Tobias led to a significant trimming of content, including the removal of Sonya Blade as a playable character. Upon release, the game was panned by critics for its poor level design and tedious gameplay, and is considered one of the worst video games of all time.