Moto Racer

Moto Racer
Developer(s)Delphine Software International
Publisher(s)Electronic Arts
Designer(s)Paul Cuisset
Composer(s)Raphaël Gesqua
Platform(s)Microsoft Windows, PlayStation
ReleaseWindows
PlayStation
Genre(s)Racing
Mode(s)Single-player, multiplayer

Moto Racer, mislabeled as Moto Racer Gold,[5] is an arcade style[6] motorcycle racing game developed by Delphine Software International and published by Electronic Arts for Microsoft Windows and PlayStation. The game was originally to be published by BMG Interactive, but after BMG closed down its U.S. operations[7] it sold the publication rights to Electronic Arts.[8] Critics hailed the game as the first outstanding arcade-style racer to appear on PC, and the PlayStation version in turn was called a strong conversion in reviews.

  1. ^ PC Gamer staff (September 3, 1997). "Now Shipping". PC Gamer. Imagine Media. Archived from the original on February 18, 1998. Retrieved December 5, 2019. A slew of new games have been released to retail outlets over the last few weekends, including...Moto Racer GP...
  2. ^ "Indulge your need for speed". Western Daily Press. August 1, 1997. p. 7. Retrieved August 25, 2023. This week, racing mania hits the shops...Game of the Week: Moto Racer (Delphine Software) For PC-CD Rom Out now.
  3. ^ "Disks + Discs Computer Store". Staffordshire Newsletter. November 14, 1997. p. 28. Retrieved August 25, 2023.
  4. ^ "Electronic Arts Ships Moto Racer for the Playstation". February 7, 1998. Archived from the original on February 7, 1998. Retrieved April 15, 2023.
  5. ^ GameSpot staff (November 4, 1997). "VGS Game Calendar [date mislabeled as "April 26, 2000"]". GameSpot. CBS Interactive. Archived from the original on December 5, 1998. Retrieved July 17, 2021.
  6. ^ "Moto Racer (PC)". Home of the Underdogs. 1998. Archived from the original on July 21, 2011. Retrieved August 2, 2010.
  7. ^ "Cleaning Time: Corporations Slim Down". Next Generation. No. 31. Imagine Media. July 1997. p. 23.
  8. ^ "In the Studio". Next Generation. No. 32. Imagine Media. August 1997. p. 19.