Motocross Madness 2

Motocross Madness 2
The box art displays a motocross rider performing a stunt
Developer(s)Rainbow Studios
Publisher(s)Microsoft Games
Designer(s)Robb Rinard
Stephane Roncada
Programmer(s)Mark DeSimone
Glenn O'Bannon
Artist(s)Brian Gillies
Kiki Wolfkill
Platform(s)Microsoft Windows
Release
Genre(s)Vehicle simulation, racing
Mode(s)Single-player, multiplayer

Motocross Madness 2 is a motocross racing video game that was developed by Rainbow Studios and published by Microsoft Games.

This sequel to 1998's Motocross Madness was released in May 2000 with improved graphics, which included better textures and many landscape objects like trees, road signs and caravans. It has over 40 tracks[3] in 6 event types, over 50,000 3D objects and a new career mode. Players as well as bikes are easily customized.[4] Motocross Madness also supports network play over a LAN environment[5] and, until June 19, 2006, multiplayer gameplay through the MSN Gaming Network.[6]

  1. ^ "UK releases". Eurogamer.net. 2000-07-21. Archived from the original on 2023-04-20. Retrieved 2023-04-20.
  2. ^ Fudge, James (May 25, 2000). "Motocross Madness 2 trickles into retail". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 25, 2003. Retrieved May 19, 2022.
  3. ^ "Microsoft "Motocross Madness 2" to Feature Honda Motorcycles". Microsoft. May 1, 2000. Archived from the original on January 13, 2016. Retrieved March 16, 2015.
  4. ^ "Motocross Madness 2 (PC)". GameSpy. IGN Entertainment. Archived from the original on October 11, 2008. Retrieved September 8, 2008.
  5. ^ "Interview with the Designer of Motocross Madness 2, Robb Rinard". ActiveWin.com. Active Network, Inc. Archived from the original on July 23, 2008. Retrieved September 8, 2008.
  6. ^ "CD-ROM Matchmaking Has Been Retired on MSN Games". MSN.com. Microsoft. Archived from the original on October 16, 2014. Retrieved October 1, 2008.