Musashi: Samurai Legend

Musashi: Samurai Legend
PAL region cover art
Developer(s)Square Enix Product Development Division 5[1]
Publisher(s)
Director(s)Yoichi Yoshimoto
Producer(s)Takashi Tokita
Designer(s)Tai Yasue
Artist(s)Tetsuya Nomura
Takeshi Fujimoto
Composer(s)Masashi Hamauzu
Junya Nakano
Yuki Iwai
Takayuki Iwai
Platform(s)PlayStation 2
Release
  • NA: March 15, 2005
  • JP: July 7, 2005
  • EU: September 9, 2005
Genre(s)Action role-playing
Mode(s)Single-player

Musashi: Samurai Legend, known in Japan as Musashiden II: Blade Master (武蔵伝II ブレイドマスター, Musashiden Tsū Bureido Masutā, "The Legend of Musashi II: Blade Master"), is a third-person action game developed by Square Enix in 2005 for PlayStation 2. Square Enix published the game in Japan and North America, while the game was released in PAL regions by Atari Europe.[2]

Much like its predecessor, Brave Fencer Musashi, the game involves real-time combat in a 3D environment, and character designs by Tetsuya Nomura.

  1. ^ Gantayat, Anoop (October 2, 2007). "Nomura Discusses Kingdom Hearts". IGN. Ziff Davis. Archived from the original on June 4, 2023. Retrieved September 2, 2023. As mentioned in previous interviews, the game [Birth by Sleep] is being developed in Osaka by the same team that developed Musashi Samurai Legend and Re: Chain of Memories.
  2. ^ Orry, Tom (July 20, 2005). "Atari to publish Musashi: Samurai Legend in Europe". VideoGamer.com. Resero Network. Archived from the original on January 24, 2022. Retrieved September 2, 2023.