NBA Hangtime

NBA Hangtime
NBA Hangtime
Arcade flyer for NBA Hangtime
Developer(s)Midway (Arcade)
Funcom (SNES, Genesis)
Midway Studios San Diego
Director's Cut International (PlayStation, Nintendo 64)
High Voltage Software (Windows)
Publisher(s)Midway
Platform(s)Arcade, Nintendo 64, PlayStation, Super NES, Genesis, Windows
ReleaseArcade
  • NA: April 16, 1996
Nintendo 64
  • NA: January 16, 1997[1]
  • EU: September 1, 1997
PlayStation
SNES
  • NA: November 6, 1996
  • EU: 1996
Sega Genesis
  • NA: November 6, 1996
  • EU: 1996
Windows
  • NA: December 4, 1996
Genre(s)Sports
Mode(s)Single player, multiplayer
Arcade systemMidway Wolf Unit

NBA Hangtime is a 1996 basketball arcade game developed and released by Midway. Home versions were released for the Nintendo 64, PlayStation, Super NES, Sega Genesis, and Microsoft Windows.

Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment, the publisher of the games for the home market. Acclaim's NBA Jam Extreme was released the same year as Hangtime. Features introduced in Hangtime included character creation, alley oops, and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle. A sequel, NBA Showtime: NBA on NBC, was released in 1999.

The theme song "Whatcha Gonna Do?" was produced by rapper M-Doc of Indasoul Entertainment.

  1. ^ I. G. N. Staff (17 January 1997). "NBA Hang Time Hits Store Shelves". IGN. Retrieved 9 April 2023.
  2. ^ "Next Generation". 5 June 1997. Archived from the original on 5 June 1997. Retrieved 12 April 2023.
  3. ^ I. G. N. Staff (4 June 1997). "NBA Hang Time". IGN. Retrieved 12 April 2023.