Naval War: Arctic Circle | |
---|---|
![]() North American cover art | |
Developer(s) | Turbo Tape Games |
Publisher(s) | Paradox Interactive |
Director(s) | Jan Haugland |
Producer(s) | Fredrik Sundt Breien |
Programmer(s) | Andreas Johansen Tor-Inge Jenssen Espen Sæverud |
Artist(s) | Øyvind Lien |
Composer(s) | Harald Nævdal |
Engine | Unity |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | Real-time naval strategy |
Mode(s) | Single-player, multiplayer |
Naval War: Arctic Circle is a real time naval strategy game developed by Norwegian development company Turbo Tape Games and published by Swedish video game publisher Paradox Interactive. It was released on April 10, 2012.[2] Naval War: Arctic Circle was announced at the 2011 Paradox Interactive Convention held in New York. The game is supported by the Norwegian Film Institute, Innovation Norway and the Norwegian Research Council, and is developed in close consultation with the Royal Norwegian Navy.[3]
As of January 2013, support for the game has been discontinued by Paradox and Turbo Tape Games,[4] and in October the backend source code was released to the game community to allow self-support.[5]
eol
was invoked but never defined (see the help page).license
was invoked but never defined (see the help page).