Necromunda

Necromunda
Battle for survival in the Nightmare Undercity
DesignersAndy Chambers, Jervis Johnson, Rick Priestley
IllustratorsGeoff Taylor, John Blanche, Wayne England, Mark Gibbons, Des Hanley
PublishersGames Workshop (Specialist Games)
Years active1995-2017 (original version)
Players2–4[1]
Playing time60 minutes[1]
ChanceHigh (dice rolling)
Age range12+
Websitewww.warhammer.com

Necromunda is a skirmish tabletop war game produced by Games Workshop since 1995. It has been relaunched as Necromunda: Underhive in 2017. In Necromunda, players control rival gangs battling each other in the Underhive, a place of anarchy and violence in the depths below the Hive City. As in its parent game Warhammer 40,000, Necromunda uses 28 mm miniatures (approximately 1:56) and terrain (in this case, the Underhive – a heavily polluted, underground industrial environment).

Necromunda allows players to develop their gangs between battles, gaining experience, gaining and losing new members or equipment, according to a set of rules. Gangs that frequently win games acquire more credits (money) and fewer injuries and so are able to grow throughout a campaign.

Necromunda also stands out by having a more three-dimensional table layout, with buildings generally having multiple floors, interconnecting walkways, and bridges. The terrain is constructed to simulate a hive city on the planet Necromunda, a dystopian futuristic city resembling a termite mound many miles high.

  1. ^ a b "BoardGameGeek profile of Necromunda". Archived from the original on 6 November 2007. Retrieved 30 September 2007.