Need for Speed: Shift | |
---|---|
Developer(s) | Slightly Mad Studios[a] |
Publisher(s) | Electronic Arts |
Director(s) | Andy Garton |
Producer(s) | Suzy Wallace |
Designer(s) | Andy Tudor |
Programmer(s) | Ged Keaveney |
Composer(s) | Stephen Baysted Mick Gordon Mark Morgan |
Series | Need for Speed |
Platform(s) | |
Release | September 15, 2009 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Need for Speed: Shift is a 2009 racing video game developed by Slightly Mad Studios and published by Electronic Arts for PlayStation 3, Windows, and Xbox 360. Developed by EA Bright Light, a distinct version of the game was simultaneously released for PlayStation Portable. Two mobile adaptations were developed by IronMonkey Studios for Java-compatible devices and iOS and released in 2009, with the latter version subsequently being made available for several other mobile devices. Need for Speed: Shift is the thirteenth installment in the Need for Speed franchise.
Shift's gameplay focuses on simulation, rather than the arcade racing of previous titles. It was followed by a sequel, Shift 2: Unleashed, in 2011.[5]
As of 2021, Shift is no longer available for purchase in any online stores.[6]
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