Ninety-Nine Nights

Ninety-Nine Nights
Developer(s)Q Entertainment
Phantagram
Publisher(s)Microsoft Game Studios
Designer(s)Sang Youn Lee
Tetsuya Mizuguchi
Composer(s)Pınar Toprak
Takayuki Nakamura
Shingo Yasumoto
Yasuo Kijima (arranger; original music by Antonín Dvořák and Antonio Vivaldi)
Platform(s)Xbox 360
Release
  • JP: April 20, 2006
  • NA: August 15, 2006
  • EU: August 25, 2006
  • AU: August 28, 2006
Genre(s)Hack and slash
Mode(s)Single-player

Ninety-Nine Nights (Japanese: ナインティ ナイン ナイツ, Hepburn: Nainti Nain Naitsu) stylized as N3: Ninety-Nine Nights, is a 2006 fantasy hack and slash video game developed for the Xbox 360 by Q Entertainment and Phantagram; video game designer Tetsuya Mizuguchi served as producer for the game. The game features hundreds of enemies onscreen at any given time, and borrows heavily from other video games of the genre, most notably from the Dynasty Warriors and Kingdom Under Fire series.

The game was released in Japan on April 20, 2006, and for other markets in August.

A sequel, Ninety-Nine Nights II,[1] was released in 2010.

  1. ^ Grant, Christopher (October 8, 2008). "Joystiq live from Microsoft's TGS 2008 press conference". Engadget (Joystiq). Yahoo. Archived from the original on October 9, 2008. Retrieved October 9, 2022.