Ninja Spirit

Amstrad CPC cover
Developer(s)Irem
Bits Studios (Game Boy)
Publisher(s)Irem
NEC (TurboGrafx-16)
Composer(s)Masahiko Ishida[2]
Platform(s)Arcade, TurboGrafx-16, Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Boy,[3] ZX Spectrum, Virtual Console
ReleaseJune 1, 1988[1]
Genre(s)Hack and slash
Mode(s)Single-player

Ninja Spirit, known in Japan as Saigo no Nindō (最後の忍道, "The Final Path of a Ninja"), is a 1988 side-scrolling hack and slash game developed and released in arcades by Irem. Although praised by gamers for detailed graphics, serious themes, solid controls and gameplay, the game also was criticized for its harsh difficulty.

  1. ^ "Ninja Spirit (Registration Number PA0000414224)". United States Copyright Office. Retrieved June 12, 2024.
  2. ^ Tanaka, Haruhisa; x68303 (25 March 2014). "R-Type Creator Interview (クリエイターインタビュー): Masahiko Ishida (石田雅彦)". Shooting Gameside (in Japanese). Vol. 9. Micro Magazine. pp. 58–65. ISBN 978-4896374551.{{cite magazine}}: CS1 maint: numeric names: authors list (link) (Translation by Shmuplations. Archived 2018-01-17 at the Wayback Machine).
  3. ^ "Saigo no Nindou: Ninja Spirit – Release Details". GameFAQs. Archived from the original on 19 December 2019. Retrieved 13 August 2021.