No More Room in Hell | |
---|---|
Engine | Source |
Platform(s) | Microsoft Windows, OS X, Linux, SteamOS |
Release | October 30, 2011 (beta release) October 31, 2013 (Steam beta release) |
Genre(s) | First-person shooter, survival horror |
Mode(s) | Multiplayer |
No More Room in Hell is a cooperative first person survival horror video game, created by Matt "Maxx" Kazan and initially developed as a modification on Valve's Source game engine. Set in a zombie apocalypse, the player assumes the role of one of eight remaining survivors,[1] with a focus on co-operation and survival. The game can be played through "Objective" or "Survival" mode. It is heavily inspired by George Romero's Living Dead series,[2] with the title being a reference to Dawn of the Dead, specifically the line "When there's no more room in hell, the dead will walk the earth.",[3] and some characters being references to other films such as American Psycho and The Big Lebowski.
The game was first released on October 31, 2011, as a Half-Life 2 mod. It was later officially re-released as a standalone title on October 31, 2013, via Steam Greenlight after having been in development since 2004.[4] It was met with positive reviews.[5]
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