No One Lives Forever 2: A Spy in H.A.R.M.'s Way

No One Lives Forever 2: A Spy in H.A.R.M.'s Way
Developer(s)Monolith Productions
Publisher(s)Windows
Vivendi Universal Games[a]
Fox Interactive
Mac OS X
MacPlay
Producer(s)Chris Miller
Samantha Ryan
Designer(s)Craig Hubbard
Programmer(s)Kevin Stephens
Brad Pendleton
Artist(s)David Longo
Wes Saulsberry
Composer(s)Nathan Grigg
EngineLithTech Jupiter
Platform(s)Windows, Mac OS X
Release
Genre(s)First-person shooter, stealth
Mode(s)Single-player, multiplayer

No One Lives Forever 2: A Spy in H.A.R.M.'s Way (abbreviated as NOLF 2) is a first-person shooter video game developed by Monolith Productions and published by Fox Interactive and Vivendi Universal Games under Sierra Entertainment for Windows. It was later released to Mac OS X in 2003 by MacPlay. It is the sequel to the 2000 game The Operative: No One Lives Forever. Unlike its predecessor, it was not released for the PlayStation 2.

The story follows spy Cate Archer as she once again takes up arms against the international criminal organization H.A.R.M. Throughout the game, Cate Archer is sent to exotic locales, such as a ninja village, a secret submarine base, and a trailer park in Ohio during a tornado. A whole new range of uniquely designed gadgets and weapons are also introduced, including a blowtorch disguised as a can of hair spray and a robotic bomb disguised as a kitten. The game was followed by a spin-off of the series, entitled Contract J.A.C.K., which was released in 2003.

  1. ^ "Preorder these PC games now and get FREE delivery!". Games Market. Archived from the original on October 19, 2002. Retrieved July 23, 2024.
  2. ^ "Monolith Productions". October 1, 2002. Archived from the original on November 24, 2002. Retrieved March 26, 2023.
  3. ^ "What's New?". Eurogamer. October 18, 2002. Archived from the original on March 26, 2023. Retrieved March 26, 2023.
  4. ^ "MacPlay". April 10, 2005. Archived from the original on April 10, 2005. Retrieved March 26, 2023.


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