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Normality | |
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Developer(s) | Gremlin Interactive |
Publisher(s) |
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Producer(s) | Adrian Carless Mark Glossop |
Programmer(s) | Graeme Ing Antony Crowther |
Artist(s) | Ricki Martin Christian Russell Jonathan Sandford |
Writer(s) | Adrian Carless |
Composer(s) | Chris Adams Neil Biggin Patrick Phelan |
Platform(s) | MS-DOS, Windows, macOS, Linux |
Release | June 1996 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Normality is a 3D graphic adventure, released in June 1996 by Gremlin Interactive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game Realms of the Haunting. It was re-released in 2011 with Microsoft Windows support on GOG.com, with macOS support following in 2013 and Linux support in 2014.