Normality (video game)

Normality
Developer(s)Gremlin Interactive
Publisher(s)
  • EU: Gremlin Interactive
Producer(s)Adrian Carless
Mark Glossop
Programmer(s)Graeme Ing
Antony Crowther
Artist(s)Ricki Martin
Christian Russell
Jonathan Sandford
Writer(s)Adrian Carless
Composer(s)Chris Adams
Neil Biggin
Patrick Phelan
Platform(s)MS-DOS, Windows, macOS, Linux
ReleaseJune 1996
Genre(s)Adventure
Mode(s)Single-player

Normality is a 3D graphic adventure, released in June 1996 by Gremlin Interactive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game Realms of the Haunting. It was re-released in 2011 with Microsoft Windows support on GOG.com, with macOS support following in 2013 and Linux support in 2014.