Ogre Battle 64: Person of Lordly Caliber | |
---|---|
Developer(s) | Quest Corporation |
Publisher(s) | |
Director(s) | Tatsuya Azeyagi |
Producer(s) | Makoto Tokugawa |
Designer(s) | Koji Takino |
Programmer(s) | Masaaki Kitagawa |
Artist(s) | Toshiaki Kato |
Writer(s) | Tomokazu Momota |
Composer(s) | |
Series | Ogre Battle |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Tactical role-playing, real-time strategy |
Mode(s) | Single-player |
Ogre Battle 64: Person of Lordly Caliber[a] is a real-time tactical role-playing game developed by Quest Corporation and localized by Atlus USA for the Nintendo 64. Though conceptually similar to Ogre Battle: The March of the Black Queen, significant gameplay tweaks were implemented to change the game's overall flow. Ogre Battle 64 is the third game in the series, the first two being Ogre Battle: The March of the Black Queen, and Tactics Ogre. Gaidens have been released in Japan, on Game Boy Advance and Neo Geo Pocket Color. Unlike earlier Ogre Battle games, which feature Queen song titles, "Person of Lordly Caliber" is an original title. Ogre Battle 64 was released in PAL regions for the first time via the Wii Virtual Console in 2010.
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