Omega Boost

Omega Boost
Developer(s)Polyphony Digital
Cyberhead
Publisher(s)Sony Computer Entertainment
Director(s)Yasushi Taki
Zaika Tei
Producer(s)Kazunori Yamauchi
Designer(s)Yuji Yasuhara
Programmer(s)Yuji Yasuhara
Artist(s)Hiroshi Kanzaki
Hiroshi Takeuchi
Shoji Kawamori
Composer(s)Jun Kitagawa
Platform(s)PlayStation
Release
  • JP: April 22, 1999
  • WW: September 14, 1999[1]
Genre(s)Rail shooter
Mode(s)Single player

Omega Boost (オメガブースト, Omega Būsuto) is a 3D shoot 'em up video game co-developed by Polyphony Digital and Cyberhead and published by Sony Computer Entertainment for the PlayStation. It was released in Japan on April 22, 1999, and then on September 14, 1999, in North America and Europe.

The game features mecha designs by Shoji Kawamori of Macross fame. The game was criticized by some reviewers for being too short (nine levels with an equal amount of unlockable special missions) and simplistic.

Omega Boost is currently the only non-racing game developed by Polyphony Digital, whose works comprise almost solely of racing simulators.

  1. ^ GameSpot staff (September 14, 1999). "SCEA Ships Omega Boost [date mislabeled as "April 27, 2000"]". GameSpot. Red Ventures. Archived from the original on March 6, 2000. Retrieved October 14, 2021.