Omega Five

Omega Five
Developer(s)Natsume Co., Ltd.
Publisher(s)Hudson Soft
Director(s)Shunichi Taniguchi
Producer(s)Peter Dassenko
KotoB
Designer(s)Tengo Project
Programmer(s)KotoB
Artist(s)Shunichi Taniguchi
Composer(s)Hiroyuki Iwatsuki
Platform(s)Xbox 360 (XBLA)
ReleaseJanuary 9, 2008
Genre(s)Scrolling shooter
Mode(s)Single-player, multiplayer

Omega Five (or Omega 5) is a horizontally scrolling shooter developed by Natsume Co., Ltd., more specifically an internal team named Tengo Project, and published by Hudson Soft for the Xbox 360 via Xbox Live Arcade. Hudson released the game on January 9, 2008.[1] Various Japanese sites including Famitsu had listed the game as also heading to the Nintendo 3DS in Spring 2011.[2] However, the 3DS port was canceled shortly following Konami's acquisition of Hudson, along with the company's other planned 3DS titles.[3]

Omega Five features four selectable flying characters shooting enemies in a horizontally scrolling environment, with enemies emerging from the 3D background as well as screen edges, using both ranged and melee attacks. Each character can pick up icons to choose from one of three attack types, A, B, or C, and each weapon can be upgraded three times.

  1. ^ Sliwinski, Alexander (January 3, 2008). "Hudson: Omega Five blasting Jan. 9 onto XBLA". Engadget (Joystiq). Yahoo! Inc. Archived from the original on January 4, 2008. Retrieved October 16, 2024.
  2. ^ "OMEGA FIVE(オメガファイブ)(仮題)". Famitsu (in Japanese). Enterbrain. Archived from the original on February 9, 2011. Retrieved October 16, 2024.
  3. ^ Gantayat, Anoop (March 23, 2011). "Hudson 3DS Titles Cancelled". Andriasang. Archived from the original on March 26, 2011. Retrieved June 21, 2023.