Oninaki | |
---|---|
Developer(s) | Tokyo RPG Factory |
Publisher(s) | Square Enix |
Director(s) | Atsushi Hashimoto |
Producer(s) | Ryutaro Sasaki Takashi Tokita |
Programmer(s) | Ryouhei Sasaki |
Artist(s) | Taiki |
Writer(s) | Hirotaka Inaba Takashi Tokita |
Composer(s) | Shunsuke Tsuchiya Mariam Abounnasr |
Engine | Unity |
Platform(s) | |
Release | August 22, 2019 |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Oninaki[a] is a 2019 action role-playing game developed by Tokyo RPG Factory and published by Square Enix for PlayStation 4, Windows and Nintendo Switch. Gameplay has players exploring dungeon areas selected from a world map, fighting enemies in real-time combat with spirit weapons called Daemons while shifting between the worlds of the living and the dead. Oninaki is set in a world where the doctrine of reincarnation is enforced by figures called Watchers, who assist in the passing of souls and fight monsters born of regret. The player controls the Watcher Kagachi as he confronts a shrouded figure called the Night Devil, uncovering hidden truths surrounding the cycle of reincarnation and his own past life.
Concept work began in 2017 during the last stages of Lost Sphear's development. Takashi Tokita, noted for his work on Chrono Trigger, came on board as a creative producer and pushed writer Hirotaka Inaba's story in a darker direction than his earlier work. The gameplay and graphics were also changed, becoming more action-focused and cinematic. The music was composed by Shunsuke Tsuchiya and Mariam Abounnasr of Procyon Studio. The game has received mixed reviews from critics upon release, with praise going to its mature setting and art design, though several criticised its story delivery and gameplay. It was the last game produced by Tokyo RPG Factory before its closure in 2024.
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