OpenMW

OpenMW
Initial release0.1.0 / June 1, 2008; 16 years ago (2008-06-01)[1]
Stable release
0.48.0[2] / July 23, 2023; 13 months ago (2023-07-23)
Repositorygitlab.com/OpenMW/openmw
Written inC++
PlatformCross-platform
TypeGame engine
LicenseGNU General Public License (version 3 or later)
Websiteopenmw.org
Screenshot of OpenMW with Example Suite content

OpenMW is a free and open-source[3][4] game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game The Elder Scrolls III: Morrowind.[5][6]

  1. ^ "OpenMW 0.1.0". OpenMW. 2021-11-04. Archived from the original on 2023-05-22. Retrieved 2023-05-22.
  2. ^ "OpenMW 0.48.0 Released!". OpenMW. 2023-07-23. Archived from the original on 2023-08-06. Retrieved 2023-08-06.
  3. ^ Smith, Graham (January 15, 2014). "OpenMW Brings Morrowind To Cross-Platform Engine". Rock, Paper, Shotgun. Archived from the original on December 24, 2015. Retrieved December 18, 2015.
  4. ^ azpe (September 5, 2016). "Así es OpenMW 0.40.0, el Morrowind de Código abierto" [This is OpenMW 0.40.0, the open-source Morrowind]. LinuxAdictos (in Spanish). Archived from the original on August 22, 2017. Retrieved August 22, 2017.
  5. ^ Carlson, Patrick (June 3, 2014). "Morrowind getting an engine overhaul through OpenMW". PC Gamer. Archived from the original on December 22, 2015. Retrieved December 18, 2015.
  6. ^ Booker, Logan (July 20, 2014). "Morrowind Is Being Rewritten From Scratch (With Multiplayer A Possibility)". Kotaku Australia. Archived from the original on 6 April 2023. Retrieved 8 July 2017.