Original author(s) | Ludvig Strigeus |
---|---|
Developer(s) | OpenTTD Team |
Initial release | 0.1 / 6 March 2004[1] |
Stable release | 14.1[2]
/ 3 May 2024 |
Repository | |
Written in | C, C++, Objective-C, Squirrel[3] |
Platform | |
Type | Business simulation game |
License | GPL-2-0-only[4] |
Website | www |
OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source[5] remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
OpenTTD duplicates most features of Transport Tycoon Deluxe and has many additions, including a range of map sizes, support for many languages, custom (user-made) artificial intelligence (AI), downloadable customisations, ports for several widely used operating systems, and a more user-friendly interface.[6][7] OpenTTD also supports local area network (LAN) and Internet multiplayer, co-operative and competitive, for up to 255 players.
OpenTTD is free and open-source software licensed under the GNU GPL-2-0-only[8] and is under ongoing development. According to a study of the 61,154 open-source projects on SourceForge in the period between 1999 and 2005, OpenTTD ranked as the 8th most active open-source project to receive patches and contributions.[9] In 2004, development moved to their own server.[10] Since 2018, the project uses GitHub for its source repository and bug tracker.[10] Starting from April 1, 2021, the game is now also available on Steam.[11]
Position 8th, Name OpenTTD, Topic Simulation, License GNU GPL, License Type Highly Restrictive, Age 2, # Developers 11, # Patches received 874, # Patches Contributed 182