Operation: Inner Space

Operation: Inner Space
Developer(s)Software Dynamics
Publisher(s)Software Dynamics
Director(s)Bill Stewart
Programmer(s)Bill Stewart
Composer(s)Doug Blackley
Platform(s)Microsoft Windows
Release1994
Genre(s)Action / Strategy

Operation: Inner Space is an action game developed in 1992 and published in 1994 by Software Dynamics for Windows. The player's mission is to enter the computer (represented by "Inner Space") in a spaceship and recover the icons and resources that have been set loose by an invasion, and ultimately to destroy the "Inner Demon". The player interacts with other spacecraft along the way, and can compete in races for icons.

Software Dynamics' goals in creating the game were to have players interact with opponents rather than kill them and for players to have personalized worlds. The intention was to be funny, and the game features ships based on animals and military aircraft. The development focus was on gameplay, and the team tried to make the game run like a DOS game. The game includes a "Ship Factory", which allows the player to make and customize ships. Three add-ons were released that added ships and increased the Ship Factory's functionality. The game received highly positive reviews, with reviewers praising its artificial intelligence, replayability, and originality. The game is available for purchase on Software Dynamics's website, where the shareware version is available for download. A sequel, named Operation: Inner Space 2: Lightning was planned, but cancelled.