Paradroid | |
---|---|
Developer(s) | Graftgold |
Publisher(s) | Hewson Consultants Jester Interactive Publishing |
Designer(s) | Andrew Braybrook |
Platform(s) | Commodore 64, Amiga, Atari ST, Acorn Archimedes, C64 Direct-to-TV, Virtual Console, iOS (ZX Spectrum Elite Collection) |
Release | 1985 |
Genre(s) | Shoot 'em up / Puzzle |
Mode(s) | Single-player |
Paradroid is a Commodore 64 computer game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a shoot 'em up with puzzle elements and was critically praised at release.[1] The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking them over via a mini-game. It was later remade as Paradroid 90 for the Commodore Amiga and Atari ST home computers[2] and as Paradroid 2000 for the Acorn Archimedes. There exist several fan-made remakes for modern PCs. In 2004 the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV,[3] and in 2008 for the Wii Virtual Console in Europe.[4]