Parasite Eve II | |
---|---|
Developer(s) | Square |
Publisher(s) | |
Director(s) | Kenichi Iwao |
Producer(s) | Yusuke Hirata |
Artist(s) | Tetsuya Nomura Fumi Nakashima |
Writer(s) | Kenichi Iwao |
Composer(s) | Naoshi Mizuta |
Series | Parasite Eve |
Platform(s) | PlayStation |
Release | |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Parasite Eve II[a] is an action role-playing video game released for the PlayStation. The game was developed and published by Square, published in Japan in 1999 and in both North America and, unlike the previous game, in PAL regions in 2000. It is the sequel to Parasite Eve and the second game in the series of the same name.
Parasite Eve II is set three years after the events in the original game. The protagonist from the first game, Aya Brea, also features in this game as the playable character. She becomes involved with another outbreak of Neo-Mitochondrial creatures. Gameplay diverges from the previous game: battles take place in real time and the area of action is less restrictive. The approach is more typical of traditional survival horror games, although some role-playing elements are retained. The title was written and directed by Kenichi Iwao, who wrote Resident Evil (1996).
The game was well received by critics, although it was criticized for using a control system that was seen as being outdated.
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