Patapon 2 | |
---|---|
Developer(s) | Pyramid Japan Studio |
Publisher(s) | Sony Computer Entertainment |
Series | Patapon |
Platform(s) | PlayStation Portable PlayStation 4 |
Release | PlayStation PortablePlayStation 4
|
Genre(s) | Rhythm game, god game |
Mode(s) | Single-player, multiplayer |
Patapon 2[a] is a 2008 video game developed by Pyramid and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable. It is a direct sequel to Patapon, and like its predecessor, uses the same unique genre that combines rhythm and strategy. The game was released in Japan in November 2008, in PAL regions in March 2009, in North America in May 2009, and a port for the PlayStation 4 was released on January 30, 2020.
After the Patapon and Zigoton tribe finish the construction of their ship, they set sail to continue their journey to Earthend to gaze upon "IT". After some time at sea, their ship is struck down by a sea monster and both Patapons and Zigotons drift ashore on an unknown island where they encounter a new enemy tribe known as the Karmen and a lone Patapon known as "Hero". The player takes the role of an invisible deity known as The Mighty Patapon and commands the Patapon Tribe to march, attack, defend, and retreat. The game introduces a new way to evolve the Patapon army, and new units to unlock including a singular Hero Patapon that can be used for four-player ad hoc multiplayer mode.
A sequel titled Patapon 3 was released on April 12, 2011, in North America, April 15, 2011, in Europe, and on April 28, 2011, in Japan.
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