Pathologic 2 | |
---|---|
Developer(s) | Ice-Pick Lodge |
Publisher(s) | tinyBuild |
Director(s) | Nikolay Dybowski |
Producer(s) | Alex Nichiporchik Ivan Slovtsov |
Designer(s) | Ivan Slovtsov |
Artist(s) | Meethos Anna Orlova Elena Alt Peter Potapov Pavel Panfilov |
Writer(s) | Nikolay Dybowski Alexandra Golubeva |
Composer(s) | Vasily Kashnikov Theodor Bastard |
Engine | Unity |
Platform(s) | |
Release | Windows, Xbox One 23 May 2019 PlayStation 4 6 March 2020 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Pathologic 2 (Russian: Мор, romanized: Mor, IPA: [mˈor], lit. 'Pestilence') is a 2019 horror-themed role-playing game developed by Russian game development studio Ice-Pick Lodge and published by tinyBuild. Pathologic 2 was originally conceived of as a remake of the developer's earlier 2005 video game Pathologic, but during development grew to encompass a much greater scope. The game has variously been described as a remake, a reboot and a remaster, and draws elements from all three. Three storylines had been planned for the game, mirroring the stories of the Bachelor, Haruspex and Changeling from the original Pathologic. The game was released with the story of the Haruspex on 23 May 2019.[1] On 7 October 2024, it was announced that the Bachelor's route would instead be released in 2025 as a standalone sequel, Pathologic 3, with a dramatically different gameplay and scope.[2]
A playable demo (released on 2 December 2016) called The Marble Nest with its own short story is freely available on the internet,[3] as well as an alpha build which was released on 11 September 2018.[4] Another playable demo was released on 24 April 2019, one month prior to the game's release.[5] An updated version of The Marble Nest was released on Steam as DLC content on 28 October 2019. It was available for free to players who had owned the base game before this date.[6]