Peggle Nights

Peggle Nights
North American PC box art
Developer(s)PopCap Games
Publisher(s)PopCap Games
Electronic Arts
SeriesPeggle
EnginePopCap Games Framework
Platform(s)Windows
Mac OS X
Xbox 360
PlayStation 3
(PlayStation Network)
iOS
Nintendo DS
ReleaseMicrosoft Windows
  • NA: September 16, 2008
  • Steam: October 15, 2008
Mac OS X
  • NA: March 1, 2009
Xbox 360
  • NA: November 18, 2009
PlayStation 3
  • NA: November 19, 2009
Nintendo DS
  • NA: March 3, 2009
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

Peggle Nights is a Windows, Mac OS X and Microsoft Xbox Live Arcade[1] downloadable game from PopCap Games. Upon its release, PopCap marketed the game as a "follow-up" to Peggle,[2] although an actual sequel to the 2007 PC Game was released in 2013. The gameplay between Peggle and Peggle Nights has remained largely unchanged, with each stage featuring a colorful 2D background filled with different colored "pegs". The objective in each level is to clear all of the orange pegs by hitting them with a ball shot from the top of the screen. New to this version are 60 new levels, 60 additional challenges, the introduction of the new Peggle Master Marina the Electric Squid, and the addition of an "Aced" score for each level.

PopCap gave little pre-release build-up to Peggle Nights, with only a mention of the game by founder by Jason Kapalka in a January 2008 interview and PopCap publishing its press release on the day it was released. Critical reviews of Peggle Nights were favorable, most of the praises going towards the gameplay mechanics and presentation taken from the original Peggle; however, Peggle Nights' similarity to its predecessor, as well as its narrative dream element, garnered mixed responses.

  1. ^ Cite error: The named reference R1 was invoked but never defined (see the help page).
  2. ^ "PopCap Launches Peggle Nights for PC" (Press release). PopCap Games. 2008-09-16. Archived from the original on 2009-04-12. Retrieved 2008-09-21.