Perpetuum | |
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Developer(s) | Avatar Creations Ltd |
Engine | Custom (unnamed)[1] |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Vehicular combat MMORPG |
Mode(s) | Multiplayer |
Perpetuum is a video game by Avatar Creations Ltd. It is a player-driven persistent-world MMORPG set in a science fiction ground setting.[2] Players pilot customisable robots on various islands connected by several teleports. These islands are either alpha ('safe' from attacks by players) or beta/gamma, meaning players can freely engage each other.
Players of Perpetuum are able to participate in a number of in-game professions and activities, including mining, logistics, missions, manufacturing, trading, artifact hunting and combat (both player versus environment and player versus player). The range of activities available to the player is facilitated by a character advancement system based upon extension points accumulation (EP) in real time, even while not logged into the game.[3]
Perpetuum was first released worldwide via a digital distribution scheme on 25 Nov 2010,[4] following a period of closed and open beta testing.[5] The first major upgrade was the version of Perpetuum dubbed Terra Incognita, which was released on 4 May 2011.[6][7] The second (current) major upgrade was released 1 June 2012, and is dubbed Gamma Frontier. The main feature of the upgrade is 24 new terraformable islands where player-built settlements (networkable buildings and defensive structures) can be constructed.[8] In April 2014, Perpetuum has dropped its subscription payment model for a pay to play payment model.[9], and released on Steam, being previously greenlit. The game closed its servers on 25 January 2018,[10] with the server code being open sourced and handed over to the community.[11]