Phaser (game framework)

Phaser
Developer(s)Richard Davey
Initial release12 April 2013; 11 years ago (2013-04-12)
Stable release
v3.86.0 / 1 October 2024; 58 days ago (2024-10-01)
Repositorygithub.com/photonstorm/phaser
Written inJavaScript, TypeScript
Typeapplication framework
LicenseMIT License
Websitephaser.io

Phaser is a 2D game framework used for making HTML5 games for desktop and mobile.[1] It is free software developed by Photon Storm.[2]

Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile. It uses the Pixi.js library for rendering.

Games can be deployed to iOS, Android and native desktop apps via 3rd party tools like Apache Cordova and phonegap.[3]

  1. ^ "Phaser - JavaScripting".
  2. ^ "How to Learn the Phaser HTML5 Game Engine".
  3. ^ "Phaser - HTML5 Game Framework". GitHub. 2 November 2021.