Pit-Fighter

Pit-Fighter
Developer(s)Atari Games
Publisher(s)Arcade Home
Designer(s)Gary Stark
Mark Stephen Pierce
Programmer(s)Gary Stark
Paul Kwinn
Artist(s)Rob Rowe
Composer(s)John Paul (Arcade)
Earl Vickers (Genesis)
Nick Eastridge (SNES)
Platform(s)Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Game Boy, Lynx, Master System, Genesis, SNES, ZX Spectrum
Release
  • NA: August 1990
Genre(s)Fighting
Mode(s)1-3 players simultaneously
Arcade systemAtari G1 Hardware

Pit-Fighter is a fighting game developed by Atari Games and released as an arcade video game in 1990.[1][2] It was Atari's first fighting game. The Japanese release was published by Konami.[3] Home versions were published by Tengen.

The game uses digitized live actors captured through a bluescreen process, where the various poses and moves were performed by actors[4] in front of a video camera. The game's on-screen character animation is replays of the actual footage, not a rotoscoped (redrawn) animation. Pit-Fighter is the second fighting game to use digitized sprites, after Home Data's Reikai Dōshi: Chinese Exorcist.

  1. ^ Cite error: The named reference atari_production99 was invoked but never defined (see the help page).
  2. ^ "News Digest". RePlay. Vol. 15, no. 12. September 1990. p. 23.
  3. ^ "ピットファイター [アーケード] / ファミ通.com". www.famitsu.com. Retrieved 2023-10-26.
  4. ^ Cite error: The named reference :0 was invoked but never defined (see the help page).