Pitstop II

Developer(s)Epyx
Publisher(s)Epyx
Designer(s)Dennis Caswell
Stephen Landrum[1]
Platform(s)Commodore 64, Atari 8-bit, Apple II, IBM PC, TRS-80 Color Computer
Release1984: Atari, C64, IBM PC
1985: Apple II, CoCo
Genre(s)Racing
Mode(s)Single-player, two-player

Pitstop II is a 1984 sequel to the 1983 racing game Pitstop, both of which were published by Epyx. Ported to more platforms than the original, Pitstop II was released for the Commodore 64, Atari 8-bit computers, and as a self-booting disk for IBM PC compatibles. Apple II and TRS-80 Color Computer versions were released in 1985.

Pitstop II adds a split-screen, simultaneous two-player game mode. Players can be in completely different places on the racing track, and each half of the screen shows the view of the track according to the player's position.

  1. ^ Pitstop II at Lemon 64