Prehistoric Isle

Prehistoric Isle
Developer(s)SNK
Publisher(s)SNK
Director(s)Yah![2][3]
Producer(s)Eikichi Kawasaki
Designer(s)Hideki Fujiwara
Violetche Nakamoto
Tomomi M.
Programmer(s)Itsam Matarca
Takoguti Kamen 001
Composer(s)Toshikazu Tanaka
Yoko Osaka
SeriesPrehistoric Isle
Platform(s)Arcade
Release
Genre(s)Scrolling shooter
Mode(s)Single-player, co-op
Arcade systemSNK Unique[4]

Prehistoric Isle[a] is a 1989 scrolling shooter arcade video game originally developed and published by SNK.[1] Set during the 1930s, where ships at The Bahamas mysteriously disappeared, players assume the role of U.S. Marine pilots taking control of biplanes in a reconnaissance assignment at "Greenhell Isle", a fictional island inhabited by dinosaurs and creatures thought to be extinct. Headed by a director under the pseudonym of "Yah!", the game was developed by most of the same team that would later work on several projects for the Neo Geo platforms at SNK. First launched in arcades, the title has since been re-released through download services and compilations for various consoles. It received positive reception since its initial arcade release from critics who praised the visuals, sound design, gameplay and originality. A sequel, Prehistoric Isle 2, was released in 1999 for the Neo Geo MVS but garnered less success than its predecessor.

  1. ^ a b c Akagi, Masumi (13 October 2006). SNK プレイモア (新日本企画、 プレイモア)SNK; SNK; P (in Japanese) (1st ed.). Amusement News Agency. pp. 18, 134, 161. ISBN 978-4990251215. {{cite book}}: |work= ignored (help)
  2. ^ SNK (1989). Prehistoric Isle (Arcade). SNK. Level/area: Making Staff.
  3. ^ "Prehistoric Isle in 1930". arcade-history.com. Archived from the original on 2016-03-03. Retrieved 2020-06-07.
  4. ^ "SNK Unique Hardware (SNK)". system16.com. Archived from the original on 2019-09-16. Retrieved 2020-06-07.


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