Prince of Persia: The Forgotten Sands

Prince of Persia:
The Forgotten Sands
Cover art for all versions and territories
Developer(s)Ubisoft[a]
Publisher(s)Ubisoft
Director(s)
  • Jean-Christophe Guyot[b]
  • Mario Lord[c]
Producer(s)
  • Graeme Jennings[b]
  • Joel Vignola[c]
  • Abderrazzak El Kaouni[c]
Artist(s)
  • Wilson Mui
Writer(s)
  • Ceri Young
  • Ben McCaw[c]
  • Marianne Krawczyk[c]
Composer(s)
SeriesPrince of Persia
EngineAnvil[b]
Platform(s)
Release
May 2010
  • Mobile, Browser
  • May 11, 2010
  • Xbox 360, PlayStation 3, Nintendo DS, PlayStation Portable
    • NA: May 18, 2010
    • AU: May 20, 2010
    • EU: May 20, 2010
    • UK: May 21, 2010
  • Windows
    • AU: June 3, 2010
    • EU: June 4, 2010
    • NA: June 8, 2010
Genre(s)Action-adventure, hack and slash, platform
Mode(s)Single-player

Prince of Persia: The Forgotten Sands refers to a group of 2010 action-adventure games developed and published by Ubisoft, with each version handled by different internal teams. The main version was developed for PlayStation 3, Xbox 360 and Windows; other versions were developed for Nintendo DS, PlayStation Portable, mobile and web browsers, and a notable version for the Wii. It forms part of the Prince of Persia series, and is set within the continuity of Prince of Persia: The Sands of Time (2003).

All versions of the game are set between The Sands of Time and Warrior Within (2004). The stories follow an unnamed Prince on adventures through the lands of ancient Persia, dealing with magical threats with the aid of different djinn. While gameplay varies between the different versions, they all revolve around platforming and puzzle solving, in addition to magical powers based around the manipulation of time or the elements.

Development of The Forgotten Sands began alongside the 2008 series reboot to correspond with the movie adaptation of The Sands of Time. After the film was delayed, the games' concept was reworked to be in the same series rather than a direct tie-in. The different versions were developed by different Ubisoft divisions worldwide, with the Nintendo-based and PSP versions having unique stories and gameplay. The development team's main goal was a return to the series' traditional roots after the reboot's period of experimentation. The game received mixed to positive reviews for most platforms, with the PSP and DS versions faring the worst, and was generally seen as inferior to previous installments in the series. After the release of Forgotten Sands, the series went on hiatus until the release of Prince of Persia: The Lost Crown in early 2024.
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