Princess Maker 2 | |
---|---|
Developer(s) | Gainax |
Publisher(s) | Gainax Microcabin (3DO, Sega Saturn) |
Designer(s) | Takami Akai Masato Kato |
Composer(s) | Masahiro Kajihara |
Series | Princess Maker |
Platform(s) | PC-98, FM Towns, PC Engine,[1] Sega Saturn,[2] 3DO,[3] MS-DOS, Windows, Macintosh, GP32, PlayStation 2[4] |
Release | |
Genre(s) | Raising Simulation |
Mode(s) | Single player |
Princess Maker 2[a] is a 1993 Japanese video game developed by the company Gainax. It is the second installment in the Princess Maker series of social simulation games where the player must act as a parental figure and raise a young girl. The player takes the role of a war hero who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions throughout the game.
After the initial release for the Japanese PC-9801 personal computer, it has been subsequently released for many other personal computers and Video game consoles. The game has been translated into English, Korean, and Chinese.[5]
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