Project Darkstar

Project Darkstar
Original author(s)Sun Microsystems
Initial releaseAugust 30, 2007 (2007-08-30)
Stable release
0.9.11 / October 29, 2009; 14 years ago (2009-10-29)
Written inJava
PlatformJava
TypeMMOG middleware
LicenseGPLv2, BSD
Website"Project Darkstar" at the Wayback Machine (archived 2010-02-08)

Project Darkstar is a discontinued open source framework for MMOG development, written in Java and deployed as game engine middleware. Project Darkstar began as a personal project of Jeff Kesselman in 1999, later becoming a research project at Sun Microsystems,[1] aimed to "help developers and operators avoid a range of serious, yet typical, problems associated with massive scale online games, virtual worlds, and social networking applications today, including zone overloading, data corruption, and server underutilization."[2][3]

  1. ^ Stephen Shankland (2006). "Sun's Project Darkstar aims for gaming services". CNET. Retrieved 2012-02-27.
  2. ^ Brent Rabowsky; Radiosity Press (8 January 2010). Interactive Entertainment: A Videogame Industry Guide. gameindustrybook. p. 55. ISBN 978-0-9842984-1-9. Retrieved 27 February 2012.
  3. ^ Tim Blackman (2006). "Scalable Data Storage in Project Darkstar" (PDF). Oracle.com. Retrieved 2012-02-27.[permanent dead link]