Project Firestart

Project Firestart
Developer(s)Dynamix
Publisher(s)Electronic Arts
Designer(s)Jeff Tunnell
Damon Slye
Programmer(s)Dariusz Lukaszuk
Paul Bowman
Richard Rayl
Artist(s)John Burton
Dariusz Lukaszuk
Composer(s)Alan McKean
Platform(s)Commodore 64
Release1989
Genre(s)Survival horror
Mode(s)Single-player

Project Firestart is a cinematic survival horror game for the Commodore 64 computer system. It was designed by Jeff Tunnell and Damon Slye and published by Electronic Arts in 1989. Taking place in the 21st century, the game follows a government agent dispatched to a research station in orbit around Saturn's moon, Titan, to learn why the scientists there abruptly cut off communication with Earth. The game has been cited by various gaming journalists and writers as one of the earliest, if not the first, survival horror games, pioneering many conventions of the genre including limited ammunition, an emphasis on escaping enemies and puzzle solving over combat, solving a central mystery, and multiple endings.