Project Sylpheed

Project Sylpheed
Against a backdrop of space where two forces of starfighters dart in to engage each other, an orange-and-white starfighter, packed with weapons, flies towards the reader. Headshots of five of the game's notable characters are arrayed above the words "Project Sylpheed", which is emblazoned in the middle.
European cover art
Developer(s)Game Arts
SETA Corporation (IKUSABUNE Co., Ltd.)[1]
Anima
Publisher(s)
Director(s)Shinobu Gotou
Producer(s)
  • Satoshi Uesaka
  • Toshio Akashi
  • Yoichi Miyaji
Designer(s)Shinobu Gotou
Writer(s)Takumi Sakura
Composer(s)
Platform(s)Xbox 360
Release
  • JP: 28 September 2006
  • EU: 29 June 2007
  • NA: 10 July 2007
  • AU: 19 July 2007
Genre(s)Space combat simulator
Mode(s)Single-player

Project Sylpheed (プロジェクト シルフィード, Purojekuto Shirufido), also known as Project Sylpheed: Arc of Deception in North America, is a space simulation game for the Xbox 360 console. It was developed by SETA and published by Square Enix and Microsoft. The game is acknowledged as the spiritual successor to the Silpheed video game series,[2] which comprised 3D rail shooters: players pilot a starfighter, shooting incoming enemies on a vertically scrolling third-person playing field.[3] Project Sylpheed uses full 3D computer graphics and allows the player to instead pilot his or her spacecraft in any direction.

Project Sylpheed's plot is set in a fictional 27th century where an interstellar human empire is about to erupt into a civil war. The game pits the protagonist and his spacecraft, configured with a variety of weapons and augmentations, against masses of small enemy fighters and large capital warships. The game is interjected at various points with cutscenes that reveal the story. Critical opinions on Project Sylpheed were mixed; reviews varied from considering it an exciting cinematic shooter to calling it a clichéd and complicated simulator. Microsoft considered the game a commercial success, branding it one of Xbox 360's Platinum Collection.

  1. ^ "Development -制作・開発-". Archived from the original on 16 February 2006. Retrieved 16 February 2006.
  2. ^ Anoop Gantayat (7 July 2006). "Project Sylph Renamed". IGN. IGN Entertainment. Archived from the original on 26 January 2007. Retrieved 8 October 2007.
  3. ^ Travis Fahs (24 July 2008). "Silpheed Review". IGN. Archived from the original on 13 July 2011. Retrieved 16 March 2011.