Prototype | |
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Developer(s) | Radical Entertainment |
Publisher(s) | Activision |
Director(s) | Lindsey Williamson-Christy |
Producer(s) | Tim Bennison |
Designer(s) | Eric Holmes |
Programmer(s) | Neall Verheyde |
Artist(s) |
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Writer(s) | |
Composer(s) | |
Platform(s) | |
Release | Microsoft Windows, PlayStation 3, Xbox 360PlayStation 4Xbox One
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
Prototype (stylized as [PROTOTYPE]) is a 2009 action-adventure video game developed by Radical Entertainment and published by Activision. It was released in June 2009 for the PlayStation 3, Xbox 360, and Microsoft Windows. In July 2015, the game was re-released alongside its sequel as the Prototype Biohazard Bundle for the PlayStation 4 and Xbox One. Separate versions of the two games became available in August 2015.[1] In Prototype, players control an amnesiac shapeshifter named Alex Mercer as he attempts to stop an outbreak of a virus called Blacklight in Manhattan, which mutates individuals into powerful, violent monsters. Alex also attempts to uncover his mysterious past while coming into conflict with both the US military and a black operations force called Blackwatch. Outside of the main story, players can freely explore the game's open world and engage in several different side activities.
The game was well received by critics following its release, gaining praise for its originality, storytelling, and engaging gameplay, while being criticized for its control scheme and scenery. Several reviewers compared and contrasted it with Infamous, a game released about a month prior which had many elements similar to Prototype. It was also a commercial success, selling 2.1 million copies by March 2012. A tie-in comic book miniseries, which serves as a prequel to the events of the game, was published by DC Comics. A sequel, Prototype 2, was released in April 2012.