Prune | |
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Developer(s) | Polyculture |
Publisher(s) | Polyculture |
Designer(s) | Joel McDonald |
Composer(s) | Kyle Preston |
Platform(s) | |
Release |
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Genre(s) | Puzzle |
Mode(s) | Single-player |
Prune is a puzzle video game developed and published by Polyculture in 2015 for iOS, Android, Windows, and Windows Phone. In each of its levels, players shape the growth of a tree to guide it away from hazards and towards light sources. Joel McDonald designed and developed the game, inspired by code to generate trees and a half-fallen tree he had seen with oddly-angled branches. The music was composed by Kyle Preston. Prune received positive reviews for its gameplay and aesthetics, and was Time magazine's game of the year for 2015. It was additionally nominated for categories at the British Academy Games Awards and Game Developers Choice Awards.