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In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions.[1][2] Although pseudocode shares features with regular programming languages, it is intended for human reading rather than machine control. Pseudocode typically omits details that are essential for machine implementation of the algorithm, meaning that pseudocode can only be verified by hand.[3] The programming language is augmented with natural language description details, where convenient, or with compact mathematical notation. The purpose of using pseudocode is that it is easier for people to understand than conventional programming language code, and that it is an efficient and environment-independent description of the key principles of an algorithm. It is commonly used in textbooks and scientific publications to document algorithms and in planning of software and other algorithms.
No broad standard for pseudocode syntax exists, as a program in pseudocode is not an executable program; however, certain limited standards exist (such as for academic assessment). Pseudocode resembles skeleton programs, which can be compiled without errors. Flowcharts, drakon-charts and Unified Modelling Language (UML) charts can be thought of as a graphical alternative to pseudocode, but need more space on paper. Languages such as HAGGIS bridge the gap between pseudocode and code written in programming languages.