Pulse Racer

Pulse Racer
Cover art
Developer(s)Jaleco Entertainment
Publisher(s)Jaleco Entertainment
Producer(s)Quincy Roach
Designer(s)David "Oz" Osborne
Composer(s)Mikael Sandgren[a]
Platform(s)Xbox
Release
Genre(s)Racing
Mode(s)Single-player, multiplayer

Pulse Racer is a video game developed and published by Jaleco Entertainment in North America for the Xbox in 2002. The game is a futuristic racing game featuring the addition of a speed boost system in which players "use their own life force" to gain acceleration in races.[4] Pulse Racer also featured a novel track creation system, INFINITRAX, in which players could generate random tracks by setting a number of custom parameters. The game was released to a poor critical reception, with reviewers faulting the game's unoriginality and lackluster execution of its novel gameplay additions, including the speed boost system. The game remains one of the lowest-rated titles for the Xbox.[5]

  1. ^ Hwang, Kaiser (November 6, 2002). "Pulse Racer (Preview)". IGN. Ziff Davis. Archived from the original on November 3, 2015. Retrieved May 9, 2020.
  2. ^ "Nightcaster II: Equinox and Pulse Racer ship for Xbox". jaleco.com. December 10, 2002. Archived from the original on December 25, 2002. Retrieved September 6, 2022.
  3. ^ Game Manual, Page 24.
  4. ^ "Pulse Racer". Jaleco. 2002. Archived from the original on 2002-12-04.
  5. ^ "Pulse Racer for Xbox Reviews". Metacritic. CBS Interactive. Archived from the original on April 29, 2013. Retrieved February 2, 2012.


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