Punch Line (video game)

Punch Line
European cover art, featuring (clockwise from left) Mikatan, Meika, Rabura, Ito, Yuta, and Chiranosuke
Developer(s)5pb.
Publisher(s)
Director(s)Takumi Nakazawa
Producer(s)Kazuhiro Ichikawa
Artist(s)Shōta Iwasaki
Writer(s)Kotaro Uchikoshi
Composer(s)Tetsuya Komuro
Platform(s)
ReleasePlayStation 4, PlayStation Vita
  • JP: April 28, 2016
  • EU: August 31, 2018
  • NA: October 9, 2018
Microsoft Windows
  • WW: May 23, 2019
Genre(s)Adventure, visual novel
Mode(s)Single-player

Punch Line[a] is a visual novel adventure video game developed by 5pb., based on the anime television series of the same name. It was published for the PlayStation 4 and PlayStation Vita by 5pb. in Japan in 2016, and is planned to be published by PQube in North America and Europe in 2018. A Microsoft Windows version was planned for release on August 31, 2018, for Europe and September 25, 2018, for North America, but was later delayed to 2019.

The player controls Yuta Iridatsu, a ghost who seeks to return to his body, and solves puzzles while haunting a house and using poltergeist abilities such as possession.

The game was written by Kotaro Uchikoshi and scored by Tetsuya Komuro, with character designs by Shōta Iwasaki, all three of whom previously worked on the Punch Line anime, and was directed by Takumi Nakazawa and produced by Kazuhiro Ichikawa.

Owing to its origins as an anime adaptation, the game is structured akin to an interactive anime, and intersplices scenes from the anime show into its narrative.[1]


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  1. ^ "REVIEW: Punch Line – PS4 – Save Or Quit". 3 October 2018. Retrieved 2021-05-22.