Puzzlejuice | |
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Developer(s) | Sirvo |
Publisher(s) | Sirvo |
Programmer(s) | Asher Vollmer |
Artist(s) | Greg Wohlwend |
Composer(s) | Jimmy Hinson |
Platform(s) | iOS, Android |
Release | January 19, 2012 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Puzzlejuice is a 2012 indie puzzle video game for iOS produced and developed by video game company Sirvo. The game is a combination of Tetris, tile-matching, and Boggle: players rearrange falling tetromino blocks into rows of similar colors, which turn into letters that are cleared from the board by forming words. The fast-paced game also includes challenges and power-ups. The development team consisted of three people; programmer Asher Vollmer initially developed the game alone, before reaching out to artist Greg Wohlwend for advice on the aesthetics. Composer Jimmy Hinson produced the game's music.
The game was released January 19, 2012 to what video game review score aggregator Metacritic called "generally favorable" reviews.[1] Multiple reviewers mentioned the difficulty involved in juggling the three game components simultaneously. The game was released on Android through publisher GameClub on June 19, 2020.