Quartet | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Designer(s) | Rieko Kodama |
Composer(s) | Katsuhiro Hayashi |
Platform(s) | Arcade, Master System, Amstrad CPC, Commodore 64, ZX Spectrum |
Release | |
Genre(s) | Run and gun |
Mode(s) | 1-4 player multiplayer (1-2 players in ports) |
Arcade system | Sega System 16 |
Quartet (カルテット) is a run and gun video game released by Sega for arcades in 1986. Quartet allows one to four players to guide a set of characters through a base taken over by an army of robots. Players control either Joe (yellow), Mary (red), Lee (blue), or Edgar (green) across 32 side-scrolling levels. The object of the game is to advance through the level, fighting opponents which come out of portals in the walls, and eventually defeat a boss that carries the door key used to open the "exit door".[citation needed]
The game was released as a dedicated four-player cabinet similar to Atari Games' Gauntlet.[4] A 2-players version, titled Quartet 2, was released by Sun Electronics, as a conversion kit.[5] The game was ported to the Master System, Commodore 64, Amstrad CPC, and ZX Spectrum.