Quest for Glory | |
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Genre(s) | Adventure/role-playing (I–IV) and action/RPG (V) |
Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line |
Creator(s) | Corey Cole, Lori Ann Cole |
Platform(s) | MS-DOS, Amiga, Atari ST, Classic Mac OS, NEC PC-9801, Windows |
First release | Quest for Glory: So You Want to Be a Hero March 1989 |
Latest release | Quest for Glory V: Dragon Fire 1998 |
Quest for Glory is a series of hybrid adventure/role-playing video games, which were designed by Corey and Lori Ann Cole.[1][2][3][4][5] The series was created in the Sierra Creative Interpreter, a toolset developed at Sierra specifically to assist with adventure game development.[6][7] The series combines humor, puzzle elements, themes and characters borrowed from various legends, puns, and memorable characters, creating a 5-part series in the Sierra stable.
The series was originally titled Hero's Quest. However, Sierra failed to trademark the name. The Milton Bradley Company successfully trademarked an electronic version of their unrelated joint Games Workshop board game, HeroQuest, which forced Sierra to change the series' title to Quest for Glory.[8][9] This decision meant that all future games in the series (as well as newer releases of Hero's Quest I) used the new name.