R: Racing Evolution | |
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Developer(s) | Namco |
Publisher(s) | |
Director(s) | Hideo Teramoto |
Designer(s) | James Lisle Kazuya Maruyama Hisashi Kawamura Masaya Kobayashi Kazuo Yamamoto Fumihiro Tanaka |
Programmer(s) | Satoru Ouchi |
Artist(s) | Yoshinori Wagatsuma Kiyotake Fujii Shoji Imamura |
Writer(s) | Masaya Kobayashi |
Composer(s) | Yuu Miyake Hiroshi Okubo Akitaka Tohyama |
Platform(s) | GameCube, PlayStation 2, Xbox |
Release | |
Genre(s) | Racing, Simcade |
Mode(s) | Single-player, multiplayer |
R: Racing Evolution, released as R: Racing in PAL territories, is a 2003 racing video game produced by Namco released on the GameCube, PlayStation 2 and Xbox. The GameCube release was bundled with Pac-Man Vs.[3] It is a spin-off of the Ridge Racer series, released over three years after Ridge Racer V; unlike the main series, R: Racing Evolution is a simulator or simcade, and uses licensed racecars rather than fictional vehicles. The game centers around the character Rena Hayami in her career as a professional racing driver, and her rivalry with veteran driver Gina Cavalli, in a cinematic and story-driven plot. It received generally mixed reviews from critics.