Rabbids Go Home | |
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Developer(s) | Ubisoft Montpellier Ubisoft Casablanca (Nintendo DS version) |
Publisher(s) | Ubisoft |
Director(s) | Jacques Exertier[6] Jean-Philippe Caro[7] |
Designer(s) | Christophe Pic[8] |
Composer(s) | Fanfare Vagabontu |
Series | Rabbids |
Platform(s) | Wii Nintendo DS Microsoft Windows |
Release | Nintendo Wii, Nintendo DSMicrosoft Windows |
Genre(s) | Action-adventure, platformer, puzzle (DS version only) |
Mode(s) | Single-player, multiplayer |
Rabbids Go Home (French: The Lapins Crétins: La Grosse Aventure) is an action-adventure video game developed and published by Ubisoft for the Wii and Nintendo DS. The game was released in North America on November 3, 2009, in Australia on November 5, 2009, and in Europe on November 6, 2009. A modified, shorter version of the game was ported to Microsoft Windows and released in Russia and Poland.
Rabbids Go Home is the fourth installment in the Rabbids series of video games and is the first title in the series without Rayman. The game's plot centers on the efforts of the titular Rabbids to collect as many human objects as they can and create a huge pile high enough to reach the Moon, all the while avoiding the extermination attempts by the "Verminators", who wish to gain back the stuff the Rabbids have stolen.
The game received generally positive reviews from critics, who praised the game's humor, soundtrack and accessible gameplay, though some noted the game's low difficulty.[9] The reviews for the Nintendo DS version were mixed. The online services for the game were shut down when the Nintendo Wi-Fi Connection service was shut down in May 2014.[10]
The game's premise would later be loosely adapted in the second season of Rabbids Invasion, which features many of the Rabbids failed attempts at reaching the Moon.