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Rampage | |
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Developer(s) | Bally Midway |
Publisher(s) | Bally Midway
|
Designer(s) | Brian Colin, Jeff Nauman |
Programmer(s) | Jeff Nauman |
Artist(s) | Brian Colin Sharon Perry |
Composer(s) | Michael Bartlow |
Series | Rampage |
Platform(s) | Arcade, Master System, NES, Lynx, Amstrad CPC, ZX Spectrum, Commodore 64, Amiga, Atari ST, Atari 2600, Atari 7800, Atari 8-bit, IBM PC, TRS-80 Color Computer |
Release | August 1986 |
Genre(s) | Action |
Mode(s) | 1-3 players simultaneously |
Arcade system | Midway MCR-III |
Rampage is a 1986 arcade video game by Bally Midway.[5] Inspired by monster films, players control a trio of monsters: George, Lizzie, and Ralph, humans transformed into creatures due to various experimental mishaps. The objective is to destroy cities and combat military forces while maintaining their health. The game is set across 128 days in cities throughout North America, with each cycle repeating five times. Gameplay includes destroying buildings, eating humans, and avoiding damage.
Rampage spawned five sequels and a film adaptation in 2018.[6] Warner Bros. currently owns all rights to the property via their purchase of Midway Games.[7]
The first production run of the games, 4,500 machines destined for video arcades on both coasts, sold out immediately. Colin estimates the game will arrive in La Crosse 'within a week.'