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Rayman 2: The Great Escape | |
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Developer(s) | Ubi Pictures Ubi Studios (GBC) |
Publisher(s) | Ubi Soft |
Director(s) | Michel Ancel |
Producer(s) | Arnaud Carrette (DC) Pauline Jacquey (N64) |
Designer(s) | Christophe Tribaut (DC) Jean-Christophe Guyot Serge Hascoët |
Programmer(s) | Yann Le Tensorer (N64, PC) Fabien Bole-Feysot (DC) |
Artist(s) |
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Writer(s) | David Neiss Michel Ancel |
Composer(s) | Eric Chevalier Daniel Masson (N64) |
Series | Rayman |
Engine | RenderWare (PS2) |
Platform(s) | |
Release | 29 October 1999
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Genre(s) | Platform, action-adventure |
Mode(s) | Single-player |
Rayman 2: The Great Escape is a 1999 platform game developed by Ubi Pictures and published by Ubi Soft for the Nintendo 64, Windows, Dreamcast and PlayStation. The game centers on the titular character Rayman, who is tasked with saving the fantastical land of the Fairy Glade from an army of robotic pirates led by Admiral Razorbeard.
An enhanced port titled Rayman Revolution[a] was developed by Ubi Soft Annecy for the PlayStation 2. An alternative remake known as Rayman 2 Forever was developed by Ubi Studios for the Game Boy Color. Rayman 2 was critically acclaimed for its gameplay, graphics and accessibility.
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