Rayman Legends

Rayman Legends
Developer(s)Ubisoft Montpellier[a]
Publisher(s)
Director(s)Michel Ancel
Producer(s)Abdelhak Elguess
Pierre-Arnaud Lambert
Designer(s)Emile Morel
Programmer(s)Guillaume Gernez
Artist(s)Jean-Christophe Alessandri
Composer(s)Christophe Héral
Billy Martin
SeriesRayman
EngineUbiArt Framework
Platform(s)Microsoft Windows
Nintendo Switch
PlayStation 3
PlayStation 4
PlayStation Vita
Wii U
Xbox 360
Xbox One
Stadia
ReleaseMicrosoft Windows, PlayStation 3, Wii U, Xbox 360
  • AU: 29 August 2013
  • EU: 30 August 2013[1]
  • NA: 3 September 2013[1]
  • JP: 17 October 2013
  • CHN: 29 September 2015 (Windows Only)
PlayStation Vita
  • NA: 3 September 2013[1]
  • AU: 12 September 2013
  • EU: 13 September 2013[2]
  • JP: 24 April 2014
  • CHN: 20 March 2015
PlayStation 4, Xbox One
  • NA: 18 February 2014
  • EU: 21 February 2014
  • CHN: 29 September 2014 (XO)
  • CHN: 19 March 2015 (PS4)
Nintendo Switch
  • NA: 12 September 2017
  • EU: 12 September 2017
  • JP: 22 February 2018
  • CHN: 15 April 2021
Stadia
  • WW: 23 November 2021
Genre(s)Platform
Mode(s)Single-player, multiplayer

Rayman Legends is a platform video game developed by Ubisoft Montpellier and published by Ubisoft. It is the fifth main title in the Rayman series and the direct sequel to the 2011 game Rayman Origins. The game was released for Microsoft Windows, PlayStation 3, Xbox 360, Wii U, and PlayStation Vita platforms in August and September 2013. PlayStation 4 and Xbox One versions were released in February 2014,[3] with a Stadia version released in November 2021.[4] A Nintendo Switch port, titled Rayman Legends Definitive Edition, was released in North America, Europe and Australia on September 12, 2017.[5]

Rayman Legends was announced at Electronic Entertainment Expo (E3) 2012 for Wii U and was planned for release during the console's launch window. However, the game was delayed to February 2013 in order to put the finishing touches to the game, and due to the financial failure of ZombiU, the release was delayed again by six months and the game was made multi-platform.

Rayman Legends received critical acclaim upon release. Critics praised the game's visuals, level design, controls, soundtrack, overall gameplay, and the large amount of content. The game experienced slow sales on release, but sold over a million copies by 2014.

  1. ^ a b c Karmali, Luke (25 April 2013). "Rayman Legends Release Date Announced". Archived from the original on 25 December 2015. Retrieved 25 April 2013.
  2. ^ Cowan, Danny. "Rayman Legends delayed on Vita in Europe". Joystiq. Archived from the original on 2013-09-01. Retrieved 2013-08-30.
  3. ^ 11/12/13 12:49pm 11/12/13 12:49pm (12 November 2013). "The fantastic Rayman Legends comes to non-Nintendo next-g". Kotaku.com. Archived from the original on 2014-02-05. Retrieved 2014-02-11.{{cite web}}: CS1 maint: numeric names: authors list (link)
  4. ^ "Ubisoft+ beta expansion and more of your favorite Ubisoft games on Stadia". 3 June 2021. Archived from the original on June 3, 2021. Retrieved June 3, 2021.
  5. ^ "Rayman Legends Definitive Edition Coming to Nintendo Switch September 12". Ubisoft. Archived from the original on July 28, 2017. Retrieved July 25, 2017.


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