Red Alarm

Red Alarm
Red Alarm
Developer(s)T&E Soft
Publisher(s)
Director(s)Takeshi Kono
Producer(s)Eiji Yokoyama
Programmer(s)Mitsuto Nagashima
Artist(s)Michiaki Takahashi
Shinji Hasegawa
Yoshikazu Hiraki
Composer(s)Ken Kojima
Platform(s)Virtual Boy
Release
  • JP: July 21, 1995
  • NA: August 14, 1995
Genre(s)Shoot 'em up
Mode(s)Single-player

Red Alarm[a] is a 1995 shoot 'em up video game developed by T&E Soft and published by Nintendo. Released as a Virtual Boy launch game, it requires the player to pilot a space fighter and defeat the army of a malevolent artificial intelligence called KAOS. The game takes inspiration from the 1993 title Star Fox, and it is one of the few third-party titles for the Virtual Boy. Unlike most of the console's games, Red Alarm features three-dimensional (3D) polygonal graphics. However, hardware constraints limited the visuals to bare wire-frame models, similar to those of the 1980 arcade game Battlezone. Reviewers characterized Red Alarm's graphics as confusing, but certain publications praised it as one of the most enjoyable Virtual Boy titles.
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