Red Baron II

Red Baron II
Developer(s)Dynamix
Publisher(s)Sierra On-Line
Director(s)Tucker Hatfield
Producer(s)Graeme Bayless
Designer(s)Doug Johnson
Brian Apgar
Eric Lanz
Programmer(s)Brian Apgar
Artist(s)Douglas Brashear
Platform(s)Microsoft Windows
Release
Red Baron 3D
Genre(s)Combat flight simulator
Mode(s)Single-player, multiplayer

Red Baron II is a video game for the PC, developed by Dynamix and published by Sierra On-Line. It is the follow-up to the flight simulation Red Baron, released in 1990. Red Baron II was released in December 1997.[1] A patch was released in 1998 that added support for 3D acceleration and renamed the game to Red Baron 3D.[3] Red Baron 3D was also released as a retail product.

  1. ^ a b "The Red Baron Flies Again for the PC". Dynamix. December 16, 1997. Archived from the original on June 27, 1998. Retrieved April 24, 2022.
  2. ^ Hulsey, Joel (October 29, 1998). "Red Baron 3D Lands In Retail Stores". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on July 10, 2003. Retrieved November 16, 2021.
  3. ^ IGN staff (August 25, 1998). "Sierra Fixes Plane Game". IGN. Ziff Davis. Retrieved May 15, 2020.